Category: Case Study
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Game Design
(Digital & Tabletop-adjacent) Include: Even if the games were internal or educational, that’s a strength.
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Physical Product Design
This is not a side hustle—it’s proof of: Frame it like: “Independent Product Design & Manufacturing” Include:
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Interactive & E-Learning Design
Do not just show galleries.Show thinking + outcome. Organize into 3 buckets, not by medium: A. Interactive & E-Learning Design Focus on: Each case study should include: Learning objectives are more accessible and engagement increases. Keep it scannable.